Normals
Squigly slaps the opponent on the first hit and Leviathan bites the opponent on the second hit. Chains twice. |
Squigly prays to a little candle on Leviathan's tail, which will stay active for up to three total hits while holding LP. The flame's hit box is completely independent from Squigly's hurt box. |
Leviathan bites directly below Squigly. If Squigly uses the attack at the start of a jump, it can hit as a surprising overhead against a standing opponent. |
Squigly pushes the opponent away. |
Squigly preforms a down-forward palm thrust with Leviathan's breath as backup, which stops their momentum in the air. |
Leviathan breaths fire, hitting low for 4 hits. The heavy hit stun on the final hit makes this Squigly's best crouching normal to stance cancel into a longer combo. |
Leviathan extends forward for a bite attack that covers nearly half the screen. At longer ranges, Squigly can use it to stop air dashes and prevent an opponent from approaching off the ground. At close range, Squigly can chain into j.HP for 4 hits and possibly leave an opponent in a standing hit stun. |
Leviathan pokes the opponent with his tail. Chains twice. |
Squigly does a split kick, which hits low with hit boxes both in front of her and behind her. |
A great air-to-air with surprising horizontal reach. |
Squigly kicks during a salsa dip pose with Leviathan. This attack functions as a launcher against air opponents. Squigly can't jump cancel if she hits a standing opponent. |
Squigly kicks forward in a pose as if she was laying in a coffin. She moves slightly forward during the active frames of the attack, which can help it chain into her s.HP launcher. |
Leviathan forms a loop for the first hit, then spins for 3 additional hits if the first touches an opponent. The spinning animation gives Squigly a brief float effect and changes the momentum of her jump. |
Squigly and Leviathan launches the opponent. |
Squigly swings Leviathan's tail in the shape of an axe, knocking enemies over. |
Leviathan swings his tail below Squigly for 4 hits. The move gives Squigly's jump a bit of upward momentum, making it difficult to land after the last hit and start a ground chain. Squigly can easily combo after this attack if she cancels to a MK or HK Fallen Woman. |
Command Normals
Specials
A direct reference to Ryu's Shoryuken from Street Fighter series. |
Squigly throws Levithan's tail at her opponent like a Kuni Spear, which will stab into her opponent and pull them in close leaving them temporarily stunned. A reference to Scorpion's signature spear attack from the Mortal Kombat series. |
Squigly's taunt. Leviathan coils around Squigly and gives her a hug while she caresses him. Performing this taunt successfully allows Squigly to use Shun Goku Saltsu. |
Blockbusters
Level 1 Blockbuster |
Level 1 Blockbuster |
Level 3 Blockbuster |
Level 5 Blockbuster
Squigly levitates across the ground and seeks an opponent. Upon contact, Leviathan torches them, inflicting heavily damage. 112 hits, only works after a successful Snake Charmer and if at least one of Dragon's Breath and Serpent's Tail are fully charged. A direct reference to Akuma's Raging Demon from the Street Fighter series. The kanji (塩) that appears in the background after K.O'ing an opponent with the blockbuster literally means "salt." |
Move Lists | Filia • Cerebella • Peacock • Parasoul • Ms. Fortune • Painwheel • Valentine • Double • Squigly • Big Band • Fukua • Eliza • Beowulf • Robo-Fortune • Annie • Umbrella • Black Dahlia • Marie |
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Universal Commands • Taunts |