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Keep Skullgirls Growing! is the name of Skullgirls' Indiegogo fundraising campaign, held to support the creation of new DLC characters for the game. Held from February 25 to March 27, 2013, the fundraiser pulled in a staggering $828,768, enabling Lab Zero Games to continue their work on Skullgirls far into 2014.

Background[]

Keep_Skullgirls_Growing!

Keep Skullgirls Growing!

Due to unfortunate circumstances, the entirety of the Skullgirls team was laid off early during Squigly's development, meaning work on her ended entirely for a period of several months. After the Skullgirls fan-base managed to raise over $80,000 for Skullgirls to go to EVO, Lab Zero unveiled what was finished of Squigly, and announced their intentions to start a crowd-funding donation drive to complete her and potentially fund even more characters down the road.

Fundraising[]

CostBreakdown

Budget breakdown of the fundraising campaign.

Fundraising for Squigly began on February 25, and in less than 24 hours the campaign goal was met. Throughout the remainder of the fundraiser, the community continued to hit stretch goals, allowing the development team to add in new characters, stages, story modes, voice packs, and more.

Goals Reached[]

Igg stretch goal bar-1-

Completed stretch goals.

Considered DLC Characters[]

Successful DLC characters[]

Gallery[]

Trivia[]

  • Among the characters that were considered possible DLC that weren't chosen during the campaign, Annie, Umbrella, Black Dahlia and Marie were later made into DLC characters exclusive to the season 1 pass of Skullgirls 2nd Encore years after Robo-Fortune was released.
    • Juju was planned to appear in the game as a character, but is now no longer considered canon due to her creator breaking a Non-Disclosure Agreement hours after learning that they were gonna be put in the game.

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