Controls
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Button Layout
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Skullgirls is an 8 directions, 6 buttons fighter
Abbreviations
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QCF - quarter circle forward (D, DF, F)
QCB - quarter circle back (D, DB, B)
HCF - half circle forward (B, DB, D, DF, F)
HCB - half circle back (F, DF, D, DB, B)
DP - dragon punch motion (F, D, DF)
RDP - reverse dragon punch motion (B, D, DB)
360 - full circle motion (for example F, D, B, U, F)
720 - double full circle motion (for example F, D, B, U, F, D, B, U, F)
AD - air dash (in air, PP); commonly followed by specified direction (ADDF = air dash DF)
PP or 2P - press two punches simultaneously (for example LP + MP)
PPP or 3P - press all three punches simultaneously (LP + MP + HP)
KK or 2K - press two kicks simultaneously (for example MK + HK)
KKK or 3K - press all three kicks simultaneously (LK + MK + HK)
charge - hold specified input for two seconds before proceeding to next command
s - standing; always followed by specified attack (s.LP = standing LP)
c - crouching; always followed by specified attack (c.MP = crouching MP)
j - jumping; always followed by specified attack (j.HP = jumping HP)
sj - superjumping; always followed by specified attack (sj.LK = superjumping LK)