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Cerebella offical render
Diamond in the Rough
Gender Female
Age 18
Birthday April 11
Blood Type B
Height 5' 6"
Weight 130 lbs.
Measurements 32D-23-36
Likes Competition, Showing off, Cats, Professional wrestling, Sudoku, Flirting, Pleasing Vitale, Teasing her roommate Feng
Dislikes Badmouthing of the Circus, Badmouthing of Vitale, Angry people, Quitters, Cockroaches
Voice Actor Cristina Valenzuela
Cerebella (JP: セレベラ) is one of the playable characters in Skullgirls.


The biggest sensation in the Cirque des Cartes, Cerebella is a tumbling, soaring dynamo of star power: throughout the Canopy Kingdom, she’s admired for her enormous strength and alluring curves. Sadly, this acrobatic orphan only desires the attention of one man, mobster Vitale Medici, who took her in and became the closest thing to a father she’s ever known.

While inherently good, Cerebella serves the mafia as a leg-breaker when not performing in the circus. Cerebella is the only person capable of controlling her powerful Living Weapon hat, Vice-Versa, so Vitale is stingy with his affections to keep her fighting in his corner.


After defeating Marie, Cerebella obtains the Skull Heart but decides not to make a wish just before Ms. Fortune makes an attempt to steal it. Cerebella stops the attempt by catching her in Vice-Versa's hands with Ms. Fortune still screaming threats against the Medici Mafia. She claims that she won't stop as long as the Life Gem still flows through her veins, which rings out to Cerebella. Using Vice-Versa's strength, Cerebella crushes Ms. Fortune's body into nothingness and reveals the Life Gem. Soon after, Cerebella (as well as Vice-Versa) are seen in a bunny costume sitting on Vitale's lap with him congratulating her on a job well done.

Cerebella looks away with a sad expression in regret for killing Ms. Fortune in the process.


Cerebella is an energetic go getter who enjoys entertaining the crowd at the circus. In the fighting circle, she is confident in her and Vice Versa's abilities and the two make a formidable team. Despite the fighting, she is a very kind-hearted girl who shows no negative feelings towards any person unless they mess with anyone (i.e. Vitale and the Medici clan) she deems family. As shown in story mode, Cerebella is hostile towards Ms. Fortune for wanting to kill the Medici clan, unaware of their true intentions. Even with said hostility, she does not want to harm anyone to the point of death, even if it was Ms. Fortune. Judging by the look of sadness on her face after killing Ms. Fortune, she has shown signs of regret.

Cerebella 's drive to make Vitale happy most likely stem from daddy issues. She also unconciously avoids getting to know others and lives her life casually. Although Marie deemed her pure, she is not literally pure, but pure in the sense that she is not aware of how bad the Medici Mafia is.

Fighting Style

Cerebella is the master of Vice Versa; its giant arms grappling and throwing foes around the screen like ragdolls. Cerebella herself is a talented acrobat and has no trouble adjusting her body to suit Vice Versa's needs, she is vicious with punches and kicks and contains hidden blades in the heels of her boots for a nasty surprise.


Cerebella is known for her beautiful and simple black eyes, slightly tan skin, and cerulean hair color. Cerebella's hair is tied in a sharp ponytail, and on her head is Vice Versa. Her attire consists of a sleeved mini dress with orange and black colors. Cerebella wears thigh-lengthed boots with a pair of small skulls in each.


Skullgirls Meet Cerebella!01:00

Skullgirls Meet Cerebella!

Color Palettes

Skullgirls - All 18 Colors -CEREBELLA-

18 of Cerebella's color palettes.

  1. Default colors
  2. Rainbow Mika (Street Fighter Alpha 3)
  3. Harley Quinn (Batman)
  4. Nights (NiGHTS into Dreams...)
  5. Hollywood Hulk Hogan (World Wrestling Entertainment)
  6. Hugo Andore (Final Fight/Street Fighter III:Second Impact)
  7. Cerebella's Bunny Suit
  8. Original colors
  9. Rash (Battletoads)
  10. Original colors
  11. American flag
  12. Original colors
  13. Original colors
  14. Potemkin (Guilty Gear)
  15. Original colors
  16. Original colors
  17. Maleficent (1959 film "Sleeping Beauty")
  18. Homura Akemi (Puella Magi Madoka Magica)
  19. Brazilian flag - Indiegogo backer color
  20. Hot rod flames - Indiegogo backer color

Move List


LP (Tune Up)

Cerebella performs a jab. Can be chained twice.

cr. LP (Kneecapper)

Cerebella attacks with a low chop.

j. LP (Trapeze Act)

Cerebella attacks with a series of aerial jabs. The number of jabs depends on how many times the player taps the LP button.

MP (Medici Shakedown)

Vice Versa elbows the opponent, which causes him or her to stagger.

cr. MP (Enforcer Elbow)

Cerebella lowers herself down so Vice Versa can attack with the back of his elbow.

j. MP (Slap Chop)

Vice Versa attacks with a mid-air slap.

HP (Tent Stake Hammer)

Vice Versa fiercely slams his fist on the ground.

cr. HP (Boost-iere)

Vice-Versa thrusts his arm out in a pronated muscle flex position. This attack launches the opponent in the air.

j. HP (Glide n' Chop)

Vice-Versa claps his hands in a downward angle. You can actually hold the button and cause Cerebella to glide a good distance; however it can only be followed up by finishing the clap.

LK (Point Cut)

Cerebella turns around and lifts her foot up to attack with the blade at the end.

cr. LK (Diamond Scratch)

Cerebella does a low kick with the blade in her boot.

j. LK (Single Cut)

Cerebella extends her leg to slice her opponent with the from her boot.

MK (Cugine Kick)

Cerebella does a turning drop kick while holding on to Vice Versa.

cr. MK (Loop de Loop)

Cerebella does a flip kick that lauches the opponent into the air.

j. MK (Brilliant Dropkick)

Cerebella extends both of her legs to do a dropkick.

HK (Adagio Swing)

Cerebella attacks with a standard double kick and then flips around to do another with both blades out of her boots while holding on to Vice Versa.

cr. HK (Medici Legbreaker)

Vice-Versa reaches out with one arm and tries to sweep the opponent. Hits low.

j. HK (Princess Cut)

Cerebella extends her legs out and hits you with blades from both shoes. Knocks down airborne opponents. Ok range, good stun.

Command Normals

Titan Knuckle 6 + MP

Vice Versa attacks with a fierce punch that sends the opponent sliding.

Unbreakable Elbow 2 + MP (In air)

Vice Versa attacks with an elbow drop the knocks the opponent down.


Diamond Drop QCFLP LK

A short reach command grab that flings the opponent in the air and impales them via Vice-Versa’s horns.

Merry Go-Rilla QCB + LP LK

A far reaching command grab in which Cerebella swings around her opponent before smacking them to the ground.

Excellebella DP + LP LK

An anti-air command grab where Vice-Versa will hold the opponent by their legs and Cerebella will slap them around a bit before Vice-Versa send them flying away with a powerful smack.

Grab Bag QCF + LP LK (In air)

An aerial command grab which catches grounded opponents, Cerebella uses Vice-Versa like a parachute and ensnares the opponent inside, beating them to a pulp as you float gently to the ground.

Lock n’ Load QCF + P

A chargeable move where Vice-Versa stocks his arm like a gun and upon release delivers a hard, piston like straight jab. A crudely drawn cat has a .02% chance of appearing using this move, though it has no effect.

Tumbling Run 4 (hold), 6 + K

A command dash which gives Cerebella a variety of options; she can cancel it prematurely, cross her opponent up, and also straight up attack. This move also has super armor properties. The distance of the run depends on the pressed kick button.

Xx Run Stop LK or LP

Cerebella stops running.

Xx Kanchou MK (hold) or MP (hold)

A move reminiscent of an old Japanese prank called kanchou, whereas Vice Versa sends the opponent flying by powerfully poking them from behind.

Xx Battle Butt HK or HP

Cerebella headbutts the opponent with Vice Versa, who forms enlarged goat horns. A kill with this move shows an effect displaying '2000' on the screen, along with an additional hit stop effect.

Xx Pummel Horse LP + LK

An overhead command throw where Vice-Versa will come off Cerebella’s head and hold down the opponent allowing her to pummel them. This move has OTG and Stagger properties.

Diamond Deflector DP + LP

Reflects projectiles.

Devil Horns DP + MP

A move where Vice Versa thrusts his hands up with his index and pinky fingers held out like a pair of horns, hitting ground users extremely close to Cerebella. This move plays a guitar riff sound effect every time.

Cere-Copter DP + HP

A projectile reflecting move in which Cerebella spins Vice-Versa with all of her might, causing him to tornado spin on her head.


Diamond Dynamo QCF + PP [Level 1]

Vice-Versa swings his arms around in a large radial 360 motion as Cerebella skips along forward.

Ultimate Showstopper 360 + LP LK [Level 1]

Cerebella grabs the opponent and proceeds to mercilessly smash them into the ground until she tosses Vice-Versa (with them in his grasp) skyward and ends it with Vice-Versa forcefully impaling them on a giant sword that Cerebella balances on one foot.

Xx Devil Horns DP + MP right before final hit

Diamond are Forever QCB + PP [Level 3]

Cerebella lifts up a chunk of the ground and tosses it into the air. She then winds up and jettisons it at her opponent, turning it into a diamond in the process. Unlimited armor before the super flash.

General Strategies

Fighting as Cerebella

Cerebella's attacks deal tremendous amounts of damage, making her a nightmare against one-character teams. Even against multiple-character teams, her attacks and grapples can leave an opponent in critical condition until their health regenerates.

Fighting against Cerebella

A multiple-character team is strongly recommended when facing Cerebella. Most damage incurred from Cerebella's most powerful attacks/grapples ends up as "scratch", or recoverable damage. Once this happens, simply switch characters as soon as possible and keep a wary eye out for Outtakes. Ranged attacks are recommended to keep her at bay, as it takes an incredibly fast hand and reaction speed to pull off "Diamond Deflector"


c.LK -> s.HP -> j.LP -> j.LK -> j.MK -> j.HP -> c.MP -> c.HK -> Diamond Dynamo


  • Cerebella is her stage name and not her real name.
  • Cerebella had Vice-Versa since birth. When she was dropped to the circus, it was with her. It was most likely previously owned by her mother.
  • Her ethnicity was meant to be the equivalent of Brazilian in the Skullgirls universe.
  • Her name is a play on the word "cerebellum". The cerebellum is the part of the brain at the lower rear of the head which controls motor functions.
  • If Cerebella kills an opponent with her Battle Butt attack, "2000" will appear on screen in a similar fashion as killing an enemy in Battletoads, an intentional reference placed into the game by Mike Z.
  • A random cat has a .02% chance of appearing when Cerebella hits an opponent with her Lock & Load move. This derived from one of the animators doodling a cat in one of the frames, forgetting to take it out. Mike Z insisted that the cat should remain in the game as an Easter egg, the staff agreeing on the condition that Mike Z would animate it himself.
  • Cerebella is the only character who can trigger a Super Finish effect without using a blockbuster as the final blow (by using the combo Ultimate Showstopper -> Devil Horns).
  • Cerebella, like several members of the Cirque des Cartes (Circus of Cards), is incorporated with one of the four symbols or 5 characters in a deck of playing cards. Her symbol is the Diamond.
  • Cerebella was taught how to use the knives that she keeps in her shoes by Black Dahlia.
  • In an unused alternate ending, Cerebella makes a wish on the Skull Heart to have Vitale love her - and only her - forever. She returns to Cirque Des Cartes to find its members (except Feng) murdered by Vitale, now obsessed with Cerebella. Feng kills him, but he returns as one of the Skullgirl's undead, still declaring his love.[1]


Official Art

Concept Art by Alex Ahad


Story Mode



Skullgirls (Encore)
Lab Zero Games
Main Cast Filia (Samson) • CerebellaPeacock (Avery) • ParasoulMs. FortunePainwheelValentineDouble
DLC Squigly (Leviathan) • Big BandFukuaEliza (Sekhmet) • BeowulfRobo-Fortune
Bosses Marie
Other AdamAeonAndy AnvilAnnieBeatrixBlack DahliaBrain DrainDr. AvianFengGeorge BombHiveHubrechtIleumIrvinIsaacJujuLawrenceLeducLonesome LennyLorenzo MediciMinetteMollyMotherMrs. Victoria (D. Violet) • OttomoPanzerfaustQueen NancyReginaRiccardoRoberto ContielloRoxieScythanaSelene ContielloStanleyTaliesinThe TripletsTommy Ten-TonsUmbrellaVenusVitaleYu-Wan
Terminology The Black EgretsFishbone GangThe Last HopeLiving WeaponMedici MafiaParasiteSkull HeartSkullgirlThe Trinity
Stages Bath of TefnutClass NotesFinal AtriumGlass CanopyGrand CathedralLab 8Little InnsmouthMaplecrestMedici TowerNew Meridian RooftopsNightmare CrestRiver King CasinoRooftops AssaultStreets of New MeridianUnder the Bridge
System HUDControlsBasic MechanicsAdvanced Mechanics
Extras StoryArt GalleryMarie 300%QuotesThe Typing of the Skullgirls
Music Skullgirls Original Soundtrack (Tracklist) • "Hitomi No Kioku" • "In a Moment's Time"
Other Media SkullgirlSSkullgalsKeep Skullgirls Growing!Digital Art Compendium

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